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IOS binary, and features such as a timer and music player.

Posted: Mon May 05, 2014 10:49 am
by Christopher Lowman

I get this error message when I try to get the .IPA for Apple.

"Build error

Most likely build error cause:

The certificate file is not set. Please open the project, then go to Project/App Settings/iOS binary certificate properties to set it. "

Also, is there a way to integrate things such as a timer and the consumer music library into the app?

Thanks


IOS binary, and features such as a timer and music player.

Posted: Mon May 05, 2014 11:27 am
by Evgene Karachevtsev

Hello, Christopher

Please look at this link: http://docs.appery.io/documentation/e...
Here is the Certificate management info: http://docs.appery.io/documentation/e...
Here about the timer: https://getsatisfaction.com/apperyio/...
And could you clarify what do you mean on "consumer music library"?


IOS binary, and features such as a timer and music player.

Posted: Mon May 05, 2014 12:12 pm
by Christopher Lowman

As far as the music thing, just something that links their music library to the app.


IOS binary, and features such as a timer and music player.

Posted: Mon May 05, 2014 12:14 pm
by Christopher Lowman

Oh, that timer looks really nice. I meant more or a stopwatch type of code.


IOS binary, and features such as a timer and music player.

Posted: Mon May 05, 2014 12:55 pm
by Evgene Karachevtsev

Hello,

Sorry, still not sure that clearly understand your question
Hope, these links will be usefull. You can store your audio files in the appery.io DB: http://docs.appery.io/documentation/b...
or just store there info about your files (as catalog). This tutorial should be helpful: http://docs.appery.io/tutorials/build...


IOS binary, and features such as a timer and music player.

Posted: Mon May 05, 2014 1:37 pm
by Christopher Lowman

Hello,

Let me see if this explanation helps. If I were going to publish on the Apple market, I want to know if there is a way to add a music player bar that links to their iTunes library. Not loading the whole library into the app. Just something that allows them to hit play on the bar in my app and it starts playing from their iTunes library. Kind of like the Map feature links the app to their gps.

As for the stopwatch feature, it would basically be just a timer that allows you to hit start and it starts counting up. starts at 0 seconds and goes for however long they want it to. I'm trying to add it to keep track of the time of an exercise routine.

Hope those explanations help.

Thank you for your time Evgene


IOS binary, and features such as a timer and music player.

Posted: Tue May 06, 2014 12:45 pm
by Evgene Karachevtsev

Hello,

If you can provide a url to desired audio file, you'll be able to use the audio component to play this file: http://docs.appery.io/documentation/u...


IOS binary, and features such as a timer and music player.

Posted: Tue May 06, 2014 2:01 pm
by Christopher Lowman

Hello Evgene,

You must still be misunderstanding my question. I don't have a particular audio file I want to place in the app. I was looking for a way to connect the phones music library to the a sound bar in the app so that they can play their own music while using the app. In any case, don't worry about it.

However, do you know of any way to get a Stopwatch into the app. Someone had coding for it on here, but didn't mention where to paste the coding or how to keep it running if the phone goes to sleep. Any ideas?


IOS binary, and features such as a timer and music player.

Posted: Wed May 07, 2014 9:54 am
by Evgene Karachevtsev

Hello Christopher,

Do you have any implementation of your logic in appery.io app? Could you please ask more specific questions (provide details: what code you use, how you invoke it, what result you are going to get, what doesn't work etc).


IOS binary, and features such as a timer and music player.

Posted: Wed May 07, 2014 10:37 am
by Christopher Lowman

No, I have not had any implementation in the app because I'm not sure where or how to add the outside coding. Last time I added coding, I had to go back and delete all of if before I could get the apk downloaded.

Here is some Stopwatch coding I found on the message board here: var sec = 0;
var min = 0;
var hour = 0;
function stopwatch() {
sec++;
if (sec == 60) {
sec = 0;
min = min + 1; }
else {
min = min; }
if (min == 60) {
min = 0;
hour += 1; }

if (sec, 1000);
}