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Appery.io for the back end of an asynchronous mutliplayer game?

Posted: Fri Jun 14, 2013 9:32 pm
by Sean Sweeney

I need a back end to correspond with the HTTP requests (get and post) that I can make from a game maker program. The back end needs to handle the http requests, and deal with data for users, like stats, user names, security, etc. I think I'd need to be able to set up some custom logic server side to do this.

I'm hoping to find a total and coding free back end solution, or however much I can get in a good program.

I've generally been told that PHP/MySQL programming is the default solution to game servers, but can appery.io meet my needs, and how well?


Appery.io for the back end of an asynchronous mutliplayer game?

Posted: Fri Jun 14, 2013 9:37 pm
by maxkatz

Please read http://docs.appery.io/getting-started to understand how Appery.io works. As for backend, Appery.io provides a cloud database, and push. We are working server code feature (you will be able to write custom logic in JavaScript).

If you want to write any logic in PHP/MySQL - you can definitely do that. Simply expose the services via REST APIs and you will be able to use them when building an app in Appery.io.