Joe Sharples
Posts: 0
Joined: Mon Aug 18, 2014 1:31 pm

UIDeviceFamily not working

I've selected "1" for UIDeviceFamily under iOS keys as I only want my app to be available on iPhone and iPod touch, and NOT iPad.

I exported the app and uploaded using Application Loader.
But when I submit my app for review i receive this message on iTunes connect:
Image

I have tried deleting the Info.plist and undoing all source changes. I also tried changing:
code
<key>UIDeviceFamily</key>
<array>
<string>1</string>
</array>
/code
to
code
<key>UIDeviceFamily</key>
<array>
<integer>1</integer>
</array>
/code

as suggested from a google search. neither of these worked. Every time I receive the same message.

How do I make it so my binary DOESN'T indicate support for binary?

Alena Prykhodko
Posts: 0
Joined: Tue Apr 09, 2013 7:36 am

UIDeviceFamily not working

Hello Joe,

It's a bug, our developers are working on this.
We are doing our best to fix this as soon as possible.
Please stay tuned.

Joe Sharples
Posts: 0
Joined: Mon Aug 18, 2014 1:31 pm

UIDeviceFamily not working

Thank you.

As a work around I changed the device family on two different lines to "1". In the project.pbxproj file.

Illya Stepanov
Posts: 0
Joined: Mon Mar 18, 2013 8:48 am

UIDeviceFamily not working

Thank you for sharing!

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